﻿//    MinecraftSharpServer, a Minecraft SMP server.
//    Copyright (C) 2011 MinecraftSharpServer. All rights reserved.
//
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;


public class Builder<T>
{
	List<T> _contents = new List<T>();

	public void Append(T param)
	{
		_contents.Add(param);
	}
	public void Append(T[] param)
	{
		foreach (var item in param)
		{
			_contents.Add(item);
		}
	}

	public T[] ToArray()
	{
		T[] returnValue = new T[_contents.Count];
		for (int i = 0; i < _contents.Count; i++)
		{
			returnValue[i] = _contents[i];
		}
		return returnValue;
	}
}
